Google’s Material Design has helped designers by providing design principles based on a unified theory of a rationalized space using a material metaphor. A foundational element of the material design is the content card.
There are a ton of templates and resources for app designers to get their ideas onto cards and into their apps but many designers simply browse these resources for inspiration then apply their own interpretation. Therein lies the rub. Looking to other designers for inspiration risks misinterpretation of the design thinking (or principles) behind the design system. Continue reading Playing With Cards